Kassandra comes from the sea, but she has no memory of saltwater, seagulls, or an incoming tide.
She's never seen an ocean, never heard the thunder of surf. She's an exile, betrayed by her own
family, sent as far from the sea as they could arrange—somewhere in the middle of Nebraska.
“A lively and smart fantasy”
—Dru Pagliassotti, Clockwork Heart
“An amazing fantasy... readers will excitedly follow Kassandra's every step as she discovers who she really is.”
Four stars. I could almost feel the raging sea…
—Curled up with a good book
Just a creative human with a pen and a paint brush, author of Seaborn (Juno Books, 2008), Salvage (Masque/Prime Books, 2013), Nanowhere (Lykeion, 2005), and a shelf-full
of other books. My short stories and essays have appeared in various zines and anthologies, including “Lost Dogs and Fireplace Archeology” in Fantasy Magazine and “How to Build Worlds Without Becoming the Minister for Tourism” in Now Write! Science Fiction, Fantasy and Horror (Penguin Random House, 2014). My story “The Mermaid Game” appeared in the Paula Guran edited anthology Mermaids and Other Mysteries of the Deep (Prime, 2015), and “Hammers and Snails” was a Robert A. Heinlein Centennial Short Fiction Contest winner. I write and illustrate the comic Saltwater Witch and Salvage. My art has
appeared on dozens of book covers, in Shimmer, BuzzyMag, various RPGs, and on the pages of books, blogs, and other interesting places.
You clicked the button, but it doesn't actually go anywhere because this is only a demo.